// pihuoshang.c

inherit NPC;

void create()
{
    set_name("皮货商", ({ "pihuo shang", "shang" }));
    set("age", 32);
    set("gender", "男性");
    set("long", "一位来远道而来的汉族商人，来此采购皮货。\n");
    set("attitude", "peaceful");

    set("str", 24);
    set("per", 20);
    set("dex", 16);
    set("combat_exp", 1000);
    set("shen_type", 1);

    set_skill("unarmed", 20);
    set_skill("dodge", 20);
    set_skill("parry", 20);
    set_skill("blade", 20);
    set_skill("force", 20);
    set_temp("apply/attack", 20);
    set_temp("apply/defense", 20);
    set_temp("apply/damage", 20);
    set_temp("apply/armor", 10);

    setup();
    carry_object("/clone/cloth/cloth")->wear();
}
